[Lab] The Perlin Landscape

When working on ‘The Perlin Sea’, i realised there is more to be discovered on the use of perlinNoise.
So i [...]

[Lab] The Perlin Sea

Went thru some old stuff and found some of my old perlinNoise projects.
Loads of fun and a high coolness factor…..so [...]

[Lab] Lorenz Curve

The Lorenz Curve.
An equation i wanted to do for a long time.I knew i had to try one.
Discovered by Edward [...]

[Lab] ParticleStorm Lissajous

When i saw Ralph Hauwert’s Bloom particle flow i knew i needed to know how and what.
So, as a homage [...]

[Lab] Distancefield particle fun!

Distancefield… just playing around with particles ‘n code srtuctures…
having some fun. looks nice…. could add some more filter stuff [...]

[Lab] Lissajous Curve 3D

Stumbled upon this funny little curve. I have seen it show its face in many old experiments,
but i never knew [...]

[Lab] MetaBalls

An effect i wanted to do for a long time!
This effect is made with the same framework as the pixel [...]

[as3.0] SoundManager v1.0

Needed to work with sounds in a project. So i decided to make a dynamic SoundManager class to handle it [...]

[Lab] Pixel Primitives

Still working on my little pixel project. This time i wanted to try out other shapes.
So i started out with [...]


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