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Custom Classes
[Lab] Tracing rays #01
[Lab] Tracing rays #01

Diving into 3D more. I am now learning that drawing lots of triangles on screen can be tedious en performance heavy. So… while reading up on the subject i came along some posts about raytracing and raymarching. A technique used in image processing. You can read all about it here! This technique seemed cool and […]

[Lab] Dreaming of Spaces
[Lab] Dreaming of Spaces

For a short while now if have been looking into Java / Processing and OpenGL. And i have to say that i quite like it. Not only for extension comfort but also for its power. In flash i can get up to 200.000 particles and maybe even somewhat more. But if i want alot more… […]

[Lab] The Scanline
[Lab] The Scanline

Just a little fun project i thought up. Made within a couple of hours. Actually pretty fun project. Who knows… maybe i’ll develop it into a vj tool or something. Always fun these things. The app copies the video stream and translates it to “scanlines”, who make up 1 block. Blocks are repeated infinitely. [SWF]http://blog.rackdoll.nl/wp-content/uploads/2011/06/scanline.swf, […]

[Game] AlphaOmega v0.1
[Game] AlphaOmega v0.1

Dropped the 3D engine development a bit. It is summer…. so i need to be developing a fun project in between, i guess. I started development on a 2D space game. Dont really know what its going to be in the end but i already looks awesome. Name for now will be AlphaOmega. Below is […]

[Lab] 3D study #04
[Lab] 3D study #04

I found some extra time to work on my 3d studies. Thus am posting a little update here. Am still working on the lighting, rendering and materials I updated the facenormals, lighting, material and render calculations. It now runs fairly ok. Am still far from satisfied but its getting there. Below you are seeing the […]

[Lab] Text Particle Explosion
[Lab] Text Particle Explosion

While digging thru old files, i found this particle experiment. Goal was to make text explode into little particles. In this project i load a black and white image ( background white, letters black ). This image is processed by the system. For each black pixel inside the image i place a red particle on […]

[Lab] 3D study #03
[Lab] 3D study #03

Still working on the 3D side of flash. Working out primitives and lights. Got most of the primitives up and running in the system. Lights can now also be added, but i am not fully happy yet about the light. So still working on that part. Have some concepts i want to try in the […]

[Lab] 3D study #01
[Lab] 3D study #01

Since flash is going hardcore 3D in the very near future ( with OpenGL ), i’d like to know more about this subject. I have used almost all the 3D flash engines out there, but never actually dig into the actual core codes that make the vertices, polygons, faces and scenes. Using the native flash […]

[Lab] AudioRibbon Worm
[Lab] AudioRibbon Worm

Ribbons on my mind. Still on my mind since this little project. Was working on 3D ribbons and just had enough of the triangles and all that 3D stuff. So… after sitting back and rethinking it… I remembered the speech of Aral Balkan waaaaay back about keeping things simple. So here is my simple version […]

[AS3.0] Fusion5 *.comp parser
[AS3.0] Fusion5 *.comp parser

In Fusion you can track an object’s position and do some cool stuff with it. Wouldn’t it be nice to have that same ability inside flash ? Or maybe go from Fusion to flash to have a sprite follow your tracked positions ? Yesh that would be nice! So i made a parser for Fusion5 […]

[AS3.0] VideoScrubber NetStream upgrade.
[AS3.0] VideoScrubber NetStream upgrade.

A while a go i posted the VideoScrubber class and the VideoScrubber Tutorial. This class enables you to embed a video on the timeline and scrub thru the video. You could drag and throw thru the frames. I have gotten alot of positive responses to the class. A few days ago i got an email […]

[Lab] MetaBalls
[Lab] MetaBalls

An effect i wanted to do for a long time! This effect is made with the same framework as the pixel primitives. Hoping to expand it more and more till i have a nice little demo framework.. [SWF]http://blog.rackdoll.nl/wp-content/uploads/2010/03/particles.swf, 950,400[/SWF] have fun! Rackdoll.

[as3.0] SoundManager v1.0
[as3.0] SoundManager v1.0