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[Unity3D] Writing native plugins: Android
[Unity3D] Writing native plugins: Android

These days, it’s all about Unity3D and it’s ability to crosscompile to different platforms. This gives developers and creatives an quick and easy creation flow. There are lots of resources online whom explain in detail the workings of Unity3D and its components…. but you don’t see alot of talks about the native plugins for Android […]

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