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[Omega3D] Framework Update #01

Been a while, lots of good and interesting things are happening concerning the framework.
This update i focussed on the core and ease with which developers can use OmegaJS.

Updates sinds last post:
– Cubemap reflections
– Video and Framebuffer texures
– Roaming cameras
– OBJ fileformat support
– Scene based rendering
– RenderPasses
– Linkedlist batch rendering

Project Page: http://lab.rackdoll.nl/js/omega/

Some sceenies:
framebufeer

objsupport

reflection

roamingcam

video

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