I’m beginning to like WebGL more and more.
I have been working hard on getting the framework where it should be, so…
Here are some new features:
– Point sprite support
– Level of Detail support
– Improved lighting system
– Shadow Mapping
– Spherical Environment Mapping
– Post Processing Pipeline
And overall:
– Improved framework stability
– More Materials
– More Shaders
Project Page: http://lab.rackdoll.nl/js/omega/