I’m beginning to like WebGL more and more.
I have been working hard on getting the framework where it should be, so…
Here are some new features:
- Point sprite support
- Level of Detail support
- Improved lighting system
- Shadow Mapping
- Spherical Environment Mapping
- Post Processing Pipeline
- Improved framework stability
- More Materials
- More Shaders
Project Page: http://lab.rackdoll.nl/js/omega/
[Omega3D] Framework Update #02 by Script.it, unless otherwise expressly stated, is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 Netherlands License.