Want to know more about 3D and the maths behind it. Thus i started to study the most basic form in 3D… the sphere.
Here is my first test. Testing drawing a sphere in 3 axes, mapping out flat sprites on the sphere and also testing out collision detection in 3 axes.
Still need to work on a good zsorting and better performance.
[Lab] Sphere study #01 by Script.it, unless otherwise expressly stated, is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 Netherlands License.